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This website is finally out of service.
I will return with a very limited subset of games (Splotter, maybe Adlung Spiele, Drei Magier Spiele, probably no more) fairly soon.

Thank you for your custom over the past 21 years! Yes, I started in 2003.
It has been a great thing to have done. The first online discount board games store in Australia & with a mission statement to lower the price of boardgames in Australia. I believe I achieved this aim.

I have enjoyed it, but it took over my life; even finding somewhere to live involved needing space for the stock. I am happy now to let it go.
I have made so many friends, both here & overseas. I now number some of the most respected games designers among my good friends.

In case anyone is interested, these are my favourite 4 games in no particular order:
Age of Steam (I have around 80 maps)
Tahauntinsuyu (republished as Incan Empire)
Last Will
Tzolkin (but boy do I suck at it!)

Keep an eye out. The site'll be back soon, & I may appear at your games group or convention - but as a gamer not a stall holder :)

This website began life as a php/SQL uni assignment!
Pay Dirt ($66.50)
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This is currently in stock.
From Around 90 minutesFor 2 to 5 players aged from 13 years
BoardGameGeek Number: 125050InPrint (In Stock: 1)
Designer(s)

Pay Dirt is an engine-building, worker placement game set in frigid Alaska for 2-5 players. Players are competing to manage and grow their entire mining outfit while acquiring the most gold before the ground is too frozen to dig. The Alaskan countryside is an inhospitable environment, so players will face hardships that affect their entire outfit – not to mention the ever-dropping temperature that will shut down their operation.

In Pay Dirt players start with a small basic crew, an unimpressive claim, mediocre equipment and just a little bit of cash to make a go in one of the toughest competitions this side of the globe. Gold mining isn’t cheap and players will have to sell their gold throughout the game to keep the equipment running and their workers happy. Through clever use of their equipment and workers, players can make their mining outfits more efficient and dialed in to their preference of play. Will you recruit heavily and stack your camp with workers or will you keep your eyes on better and more efficient equipment? Will you have what it takes to hit to strike it rich and hit pay dirt?

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